A personal place to put my thoughts and musings about the Virtual and Augmented Reality Industry…
These affordances we are creating are never intended to be used for a singular purpose, but to improve the lives of the many. We have the ability to make every user’s life easier.
Sketchnotes are a form of visual note-taking that incorporates taking the most important points of a talk or conversation, and creating a logical flow of that information in a image-friendly way. As a person who is very much a visual learner, I enjoy taking sketchnotes as they highlight important points that I want to remember. … Continue reading Sketchnotes: VRDC 2018
The Hierarchy For those of you unfamiliar with Maslow’s Hierarchy of Needs, it is a motivational theory in psychology proposed by Abraham Maslow in 1943. It is a model of human needs, depicted as a series levels. Maslow described in his 1943 paper titled “A Theory of Human Motivation” (and another later paper in 1954) … Continue reading The Hierarchy of Needs in VR is Dependent upon UX
Spatial Audio is a specific concept to VR and AR environments, because it places sounds in a specific location in the physical environment around you. As an avid proponent for UX considerations in the VR world, I often come across articles or videos on necessary visual considerations for people within virtual reality. This is of … Continue reading User Experience Considerations for VR & AR Audio