Sketchnotes: VRDC 2018

Sketchnotes are a form of visual note-taking that incorporates taking the most important points of a talk or conversation, and creating a logical flow of that information in a image-friendly way. As a person who is very much a visual learner, I enjoy taking sketchnotes as they highlight important points that I want to remember. … Continue reading Sketchnotes: VRDC 2018

The pyramid is as follows from bottom to top. Level one is physiological needs with the examples of air, water, food, shelter, sleep, clothing, and reproduction. Level two is safety needs with personal security, employment, resources, health, and property. Level three is love and belonging needs with friendship, intimacy, family, and series of connection. Level four is esteem needs with respect, self-esteem, status, recognition, strength, and freedom. Level five is self-actualization needs with the desire to become the most that one can be.

The Hierarchy of Needs in VR is Dependent upon UX

The Hierarchy For those of you unfamiliar with Maslow's Hierarchy of Needs, it is a motivational theory in psychology proposed by Abraham Maslow in 1943. It is a model of human needs, depicted as a series levels. Maslow described in his 1943 paper titled "A Theory of Human Motivation” (and another later paper in 1954) … Continue reading The Hierarchy of Needs in VR is Dependent upon UX

User Experience Considerations for VR & AR Audio

Spatial Audio is a specific concept to VR and AR environments, because it places sounds in a specific location in the physical environment around you. As an avid proponent for UX considerations in the VR world, I often come across articles or videos on necessary visual considerations for people within virtual reality. This is of … Continue reading User Experience Considerations for VR & AR Audio

VR/AR Conferences & Hackathons in North America

This article is based on the 2017 VR and AR conference locations and may be subject to change. This is a blog post and is an accumulation of research done by myself. Please be advised that some of these conferences and hackathons may be geared towards solely students or solely experienced individuals. Please respect each … Continue reading VR/AR Conferences & Hackathons in North America

The Alphabet Soup of V/A/M/X -R

Now, as far as acronyms go, VR/AR/MR isn't exactly the most complex. VR stands for Virtual Reality, AR stands for Augmented Reality, and MR stands for Mixed Reality. XR stands for... all of them? The concepts behind these acronyms are very nuanced and specific, especially as a growing and evolving community. Virtual Reality (VR): This is … Continue reading The Alphabet Soup of V/A/M/X -R